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Batsman's Check
List
- Be
prepared and give yourself plenty of time. Don't
place yourself in the position where you are required to
rush and become flustered. Ensure your clothing and
equipment are well adjusted - boots well tied, pads buckled
or strapped and tucked in correctly; thigh pad and box
comfortable and well adjusted; shirt well tucked in; gloves
and bat checked. Now settle back and watch the play,
preferably in the same light you are to bat
in.
- Don't
get ready too early. Don't be padded up four batsmen
ahead waiting and waiting for a seemless eternity. On
occasions it will be difficult to avoid such a wait,
however try and have only the next one or two batsmen
padded up to prevent waiting for a long time and increasing
nervousness.
- Watch
the play closely and ask yourself what you can learn about
the state of the wicket, opposing bowlers, fieldsmen,
weather conditions, etc. Is there a fielder you can
pick out that will allow you to make a quick two runs
instead of a normal single?
- If you
become uncomfortably nervous then stand up and walk
around. Get your blood flowing. This may help,
however you can never expect to overcome the nerves
totally. Most of us have butterflies which if
controlled correctly may even do some
good.
- Once a
wicket has fallen and it is your turn to bat you should
arrive out there before the out-going batsman has left the
field of play. Don't stand chatting to him.
Move out briskly while also taking time to accustom your
eyes to the light and conditions.
- Don't
spend an eternity discussing conditions and tactics with
the not-out batsman. Once you are out there get on
with the game as soon as possible.
- Take
guard! Take the guard that is most suited to you and
your batting style. Don't take 'centre' just because
'everyone else does'. Mark your guard carefully with
spikes or bat and then recheck it.
- Check
the field placement. Where are the gaps located to
allow you some early singles to get you off the mark and
bring your more settled partner to the batting end while
relieving some nerves?
- Prepare yourself to face the bowler and
concentrate. Remember that your first role is to play
yourself in and build an innings. This is best done
by playing straight and settling down before attempting to
play too many lavish shots. 'Playing straight' means
preferring the shots played with a vertical bat rather than
the horizontal. On the other hand you should try not
to get bogged down. This will only allow the bowlers
a psychological advantage. Pick up the singles,
playing a support role for your partner at first, but also
hit any bad balls - short, full or wide - hard towards the
gaps. Memorise the major gaps that coincide with your
strong shots. As you build your innings try to assess
the wicket, weather, bowling and fielding. Begin to
plan your innings. Certain factors will affect your
plan such as:
The state of the wicket If it is hard, true and
fast you will limit your erros if you play forward when in
doubt. This means to go back to the shortball and
forward to the full ball. If you are uncertain, a
decision to play back on a fast wicket could be your final
decision, therefore go forward when in doubt. The
only type of bowler who can force an adjustment to this
plan in these conditions is the real speedster.
If the wicket is slow so that the ball is not coming onto
you, reverse the procedure and go back when in doubt.
A wicket of this type could be caused by dampness or by
over-dryness; occasionally, too, the ball may dig in and
kick. On the back foot you are in a better position
to deal with this. Remember that most wet wickets
are easy to bat on if you adjust your technique
correctly. Many bowlers bowl too short on wet
wickets, and if you are looking for the back foot, you have
all the time in the world to pull and cut.
If the wicket is consistently keeping low, you must favour
the front foot. Only go back when you have to and try
not to play across the ball.
If the wicket is erratic in bounce and pace, there is not
much advice I can give you. You will have to play it
by instinct and do the best you can. If the bowlers
are not using these conditions well, you may gain an
advantage. If they are bowling well, you will have to
choose whether to try and sit it out or whether to hit your
way out of trouble. If the field is up around the
bat, lofting may well be the safer alternative.
Different types of bowlers When facing
the real speedster or a seamer who is swinging abnormally,
you may find an initial back-foot commitment
advantageous. The back foot begins to move back and
towards off-stump as the ball is delivered. If it is
short of a length - which it will be with most speedsters -
you continue into a back-foot position. If the
delivery proves to be well up, however, the front foot
moves forward again and you play 'half-cocked'. This
technique gives you surprisingly more time to see the
ball. It may limit your scope for front-foot driving,
but will help you settle down. It may well be only
used as a temporary tactic until you develop your
attack.
Against all other types on good wickets you are safer on
the front foot whilst you settle down. This
certaintly does not mean chasing a spinner metres down the
wicket at this stage. Simply have a look at the
bowler on the front foot from the crease as you build your
innings. Eventually, though, you must develop your
attack. As each bowler offers his wares, you begin to
calculate his weaknesses and strengths. Is there a
greater chance to get at him by going down the
wicket? This may mean missing out on the occasional
ball a little short of a length, but you cannot have it all
ways. Check the major field-placement gaps and go
down after him.
For some bowlers you may well decide the opportunities are
greater on the back foot. Now you look for the
back-foot movement to utilise hook, pull, cut or back-foot
drive. But you are trying to develop a plan that will
allow you to attack each bowler. Perhaps you may need
to readjust your plan as the game goes on. Certaintly
this is what the experienced bowler will be doing to try
and counter your plan.
Clearly you must have attacking shots off both front and
back foot. Preferably you want shots in both
positions that you know you can hit for four with some
regularity. You don't need all the shots, but you
must have your drilled boundary shots which you can control
and place.
The position of the game Nine times out
of ten when a batsman comes to the crease, it is to the
advantage of his team to play his natural game. In
other words, by playing for himself the batsman is playing
for his team. The more runs you can score, the better
it is for your team as a whole.
The very slow, shotless player can be an exception.
If he bats on and on, occupying the crease without scoring,
the bowlers get on top, the batting team's morale falls
and, later, wickets will probably have to be sacrificed to
make up for his slowness. Under normal circumstances,
this player is better out than shutting the game up once he
has settled down.
There is an occasional game in which victory becomes
impossible, and a team fights for a draw. More often
the situation occurs when a gamble, some fast running
between the wickets and calculated hitting, can turn a
potential draw into a thrilling victory. Now all
members of the team must respond and forget
themselves.
- So you
build your innings and your plan of attack. First you
support your parter who has been in longer; when he gets
out you become the senior partner who must take over the
scoring responsibility and support your new partner as he
settles down.
- At
times it may be necessary to pull your concentration
together; perhaps you may tire. Take block again and
start again. It may help to break your score into
tens. Score ten, tick it off and then begin another
ten.
- As we
said, you may need to adjust your approach according to the
position of the game. You may increase or decrease
run rates, protect or play a secondary role to a
partner. Try to do what is best for the
team.
- Eventually, inevitably, you are going to get out.
When it happens, take it well, take it sportingly. If
the finger is up, there's nothing you can do about it, so
get off the field briskly without a temperamental
performance. You must make your decision about
'walking' - that is, leaving the wicket automatically if
you know you are out.
- When
you get back to your team-mates, don't make them suffer
your bad temper. You may be disappointed, but be man
enough to accept it and not sulk or grizzle. Your
team-mates are usually sympathetic.
- Finally, think over your innings and dismissal
carefully. Where did you make errors? What good
things did you do? What did you learn about wickets,
conditions, bowlers, fieldsmen? Was there anything
that baffled you? From every innings you should learn
something. From every mistake you should learn
something. What you learn is stored away and can be
recalled when necessary. You won't wish to repeat the
same mistake. Between matches learn what you can
about the art of bowling.
Batting is an art. In few games do eleven players
concentrate on defeating one player. In few games are
you allowed only one chance. It is difficult, it can
be frustrating, but success makes all the hard work
worthwhile.
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